Multimedia Designer & Art Director
I design multi-channel advertising campaigns, interactive websites, video & motion edits, and other digital projects.
I design multi-channel advertising campaigns, interactive websites, video & motion edits, and other digital projects.

I’m designing and building Cruio, a visual workspace for creative projects. Files and deliverables live on a spatial canvas, with pinned feedback, revision comparisons, and approvals attached to the work. A shared library and linked tasks keep assets, feedback, and next steps connected.

RAID is my ongoing action RPG / stick shooter prototype. I’m developing its world, interface, and gameplay in Godot, connecting gunplay and enemy behavior with inventory, crafting, and character builds.

Indigo is a prototype for local AI inference. It spawns small and medium models across devices on a local network, with basic GPU inference sharing.
I'm always looking for new opportunities, collaborations, and potential roles.